Combat System
Each battle consists of one or more attack rounds.
The battle will continue until either all attacking countries or the defending country is defeated.
Attack Round
In each attack round, all involved players will attack, i.e. roll their dies, at the same time.
Each player throws one die per attacking unit, up to a maximum of 3 dies.
The remaining units will stay in reserve.
The game automatically picks the strongest units to attack and the weakest units to be destroyed.
Hit or Miss
Depending on the unit type and their dice, a die throw can either:
Miss
Hit
Double Hit
Every hit destroys one unit of each attacking/defending opponent.
Draws
In case all attackers and defenders lose all units in the same attack round, the battle is finished without conclusion.
A potential defender keeps it's country, even if the country is now undefended (without units).
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